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by mlyle
292 days ago
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Yah. I think an AI playtester that could go "hey... this itch that lots of players seem to have doesn't get scratched often in your main gameplay loop" or "there's a valley 1/3rd of the way into the game where progression slows way down" or "that third boss is way too hard". AI/fuzzers can't get far enough in games, yet, without a lot of help. But I think that's because we don't have models really well suited for them. |
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