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by fxtentacle
293 days ago
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cough how about 24 hours? https://nordicgamejam.com/ I've been participating in these for way longer than our current breed of LLMs or GenAI or engines. Back in the day, your best option was Microsoft's XNA and C#. (Unity had not been invented yet.) Plus most art looked like hand-drawn in paint, because it was. Still, we saw plenty of enjoyable games each year. And some made it to a wider audience, like Baba is You or Braid. The coding was never the bottleneck. I strongly believe it's the communication among team members. |
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"Communication" within your own head is often also surprisingly difficult.