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by cubefox
294 days ago
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I tried VR once, with a bunch of short 360° documentaries and video games like Beat Saber and Half Life Alyx. It was incredible, far beyond any immersion one could ever create on a conventional screen, even with the best ray tracing in the world. I don't really understand why VR helmets they aren't more successful. My first guess is that any console needs exclusive high-profile games to be successful, and producing many exclusive high-profile Meta Quest games is probably too expensive for current market adoption. A chicken-egg problem. Or maybe the hardware price isn't low enough currently. The original Game Boy was successful with its low price despite its terrible screen. The Game Boy Color chipset was very underpowered compared to the competition but again more affordable. |
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Compare with setting up a home theater and having people over to watch a movie, or split screen gaming.
After all that you run into the limited content availability and, as you noted, the high price.
I do wonder why Meta hasn’t done something like license Skyrim or GTA for the quest. It shouldn’t be too expensive compared with the other investments, and would bring over some solidly popular (and big!) content.