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by philiplu 293 days ago
I worked on that! I was a dev on the team that built the first IntelliSense engine for C++. It’s a miracle it worked at all. It was based on a hacked-up version of the C++ front-end, but when it inevitably hit errors attempting a single-pass parse of the current source, it would silently bull its way through and try not to get too screwed up. Doing that in the presence of templates was not a good time. But with the RAM and processing speeds available then, I’m still kind of shocked it worked at all, 28 years ago.
4 comments

Oh, very cool! It was like magic when we got that!
No offense but the first thing I used to do after MSVC installation was the installation of Visual Assist :)
Oh man Visual Assist. Was it whole tomato software or something like that? It was amazing back in the day!
nice documentation
heh, sorry, but intellisense was the first thing we (in a game studio) turned off immeadiately after install (by deleting the dll as there was no other way) because it was unacceptable resource hog. this was around VS 2003/2005/2008.

visual assist x worked better.