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by estimator7292 296 days ago
That sounds well and good, but Unity forced my last company into the more expensive license unilaterally and with no discussion. They doubled our costs just because they can.

At this point, we should all treat Unity like we do Broadcom. Utterly toxic and should be avoided at all costs because they will shake you down and leave you with a lesser product for no reason other than blind greed.

Nothing Unity does will ever recover the goodwill they nuked for money

2 comments

I would expect no less from a company that acquired/merged with IronSource...
Did you change to another engine? If so, which one? If not, what prevented you from doing so?

Genuinely curious.

We did not. Most of our contracts were integrating our stack into the customer's existing Unity project.

Plus we'd have to either re-train our Unity devs (more than half the software team) or find new developers.

The extravagant cost of a Unity seat meant we couldn't afford to give anyone except the Unity devs a license. The rest of the software team can no longer tweak the Unity project, and instead must file a ticket for one of the Unity devs to make the change and upload a build. For the same reason, we couldn't set up a build server in our CI system.

It was an absolute nightmare. At the end, I had to resort to ripping apart old copies of our android apps to inject new libraries into them. We couldn't afford Unity at all by that point, so it was the only option to get things working right now.

So glad that my new job has nothing to do with Unity or desktop software at all.