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by jamiejquinn
300 days ago
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I've been using jsonnet while developing a game to describe all in-game objects, items, creatures, biomes, structures, etc. It's just great. At the data level I can do complex things I'd otherwise have to implement in the engine. Haven't used other similar tools to compare to, all I can really say is it's a damn sight better than writing JSON (comments and trailing commas? yes please!). |
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