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by bee_rider
298 days ago
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Although, your number of entry points should scale like your perimeter, while your population to pull agents from should scale like your area, so unless you have a very weird geometry this should get easier as you increase in size, right? Airports not included. |
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> your number of entry points should scale like your perimeter
Is that really true? An entry-point is generally something the people choose to create to satisfy the pre-existing need to transport goods, by building roads, rail, harbor-piers, etc.
Border-checkpoint facilities don't spontaneously generate in trackless wilderness or barren coastlines, like some fantasy-dungeon that the Adventurers' Guild must periodically raid in to avert a stampede of monsters.