As someone that plays those games pretty heavily: I’d rather not have LLMs take over game AI like that. If I want different gameplay I’d play online. We don’t need to bog down already heavy games with LLMs.
Same take here - these games are addictive due to certain repetitive predictable patterns. I expect more and less complex automatons populating a game world and emergent story resulting from my flawed meat brain inputs.
Another thought that follows is that any kind of generative behavior, not just LLM, runs this risk of an endless pointless blandness. I.e. like with any artform we want there to be a point.
If those games are to feature LLM AI it would have to stand on it's own, with someone like these guys having thought it through.
I think the staleness comes from the fact that it’s the 60 billionth time you’ve done some “quest” to go gather some crap up or kill the same thing in a loop for an hour.
No amount of dialogue is going to save that.
The actual story dialogue is usually interesting enough already
It’s so funny to reference a game that has like 12 editions and is on every platform including a refrigerator and think “this game is missing something”
By the way there are LLM dialog mods for Skyrim and everyone thinks they’re a joke because they suck.
Another thought that follows is that any kind of generative behavior, not just LLM, runs this risk of an endless pointless blandness. I.e. like with any artform we want there to be a point.
If those games are to feature LLM AI it would have to stand on it's own, with someone like these guys having thought it through.