|
|
|
|
|
by ohdeargodno
301 days ago
|
|
>There's only a limited amount of IPs available to cheaters, it won't be long before they burn through all of them. No ? Even if it takes 5 minutes to get noticed (which only happens on the most absolutely blatant cases of cheating), rotating through a few VPNs can easily get you a few thousand different IPs. That's over three consecutive days of cheating. And that's just for a single server. In addition, IP bans means that you potentially nuke hundreds of people: between CGNAT & people playing on shared phone connections, a single IP can be allocated many times. In addition: this kind of maintenance wears down server owners and admins. Every times, it's more time spent banning someone. Every time, it's players on the server making reports while you're not there, and hoping you have tools that allow you to verify it. Every time, it's players leaving your community, because there's a cheater. |
|
It's not uncommon to ban all addresses coming from a datacenter, which will stop the majority of VPNs. That leaves significantly fewer addresses from residential VPNs.
>IP bans means that you potentially nuke hundreds of people: between CGNAT & people playing on shared phone connections, a single IP can be allocated many times
Yep. That's collateral damage. A good server would have an appeals process to handle those cases.