Y
Hacker News
new
|
ask
|
show
|
jobs
by
jamwaffles
306 days ago
There is indeed: Bezier::compute_lookup_table[1]. You'll want to use a `TValueType` of `Euclidean` to get equidistant points.
[1]:
https://docs.rs/bezier-rs/latest/bezier_rs/struct.Bezier.htm...