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I am not redefining what safety means. I am using the same definition of safety used in this entire thread by those debating the pros and cons of Rust being safer than Zig. I definitely didn't say that memory leaks don't matter. They could possibly matter more than memory safety. They are just not called memory safety bugs, or code injection bugs, or off-by-one bugs. Memory safety is a name given to a class of bugs that lead to undefined behaviour in C or C++. It's not necessarily the most important class of bugs, but it is one, and when we're talking about preventing code injection or memory safety issues, we're not talking about preventing memory leaks - even if they're worse. Now, if you want to talk about memory leaks and not memory safety (again, it's just a name given to some bugs and not others) then C, C++, Zig, and Rust, do not prevent them. Java prevents the kind "I forgot to free this object" kind, but not "I forgot about this object" kind. Now, because unlike memory safety, none of these languages prevents memory leaks, it's really hard to say which of them leads to the fewest memory leaks. You really like C++'s destructors and find them useful, I really hate C++'s destructors and find them harmful, and we all have different opinions on why our way is better when it comes to memory leaks. What we don't have is data. So you can say having destructors helps and I can say no they don't until the end of time, but there's no way of knowing which is really better. So all we can do now, is to use the things we find useful to us without making broad generalisations about software correctness that we can't actually support with any evidence. |
Not the one with manual memory management.