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by maccard
355 days ago
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Rigid body simulations are much much simpler. There’s a siggraph course from 2001 [0] which is a bit of a dense read but it will bring you all the way up to a full blown rigid body simulation and understanding the math behind it too. [0] https://graphics.pixar.com/pbm2001/pdf/notesg.pdf |
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Solar system simulation is another fun one, leaning more into nummerical differental equations solving.