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by imadr
311 days ago
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Don't you think a sufficiently advanced model will end up emulating what normal 3D engines already do mathematically? At least for the rendering part, I don't see you can "compress" the meaning behind light interaction without ending up with a somewhat latent representation of the rendering equation |
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If the mechanism allows for predicting how the next pixel will look like, which includes the lighting equation, then there is no need anymore for a light simulation.
Would also like to know how Genie works. Maybe some parts get indeed already simulated in a hybrid approach.