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by ff12wq111 315 days ago
Great example! The Discourse trust levels are exactly what I've been thinking about.

We're experimenting with something similar - a "Star" system where users earn influence through contributions and can spend it on governance decisions. Early results suggest contribution-based voting leads to much more thoughtful decisions.

How well does Discourse handle controversial governance choices? I'm curious if trust levels work when communities face difficult decisions.

1 comments

haven't looked into the link, but the way you phrase it, I'd be worried you're creating a system that only gets gamified. Trust should not directly feel like a reward.
You're right about gamification risk. What if the formula is transparent though: Your contribution = Your Stars = Your Influence?

Traditional systems reward activity (posts, comments, time spent) which are easy to game. But measuring actual contribution outcomes - did your help work, did your advice get adopted - seems harder to fake.

Still gameable probably, but at least people would be gaming by actually helping others?