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by lovecg
324 days ago
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I’m comparing X-Plane 12 to MSFS 24. MSFS 24 is a great aid and near picture perfect when preflying real world routes, with 3D buildings and everything, and the latest G1000 implementation is pretty complete too. But X-Plane still wins on physics realism and systems fidelity. I’d be happy if there was a way to combine the strengths of the two in one simulator somehow.. |
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Basic things like latitude/longitude/altitude/heading should be straightforward. But then you might have problems with mismatch scenery, like missing airports/runway, different terrain heights, etc. And then the weather synchronization is another can of worms. Matching what you see with the physic model can be challenging.