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by slhck 319 days ago
Yeah, look at what https://x.com/badlogicgames has done porting an engine with the help of Claude Code. He's set up a TODO loop to perform this: https://github.com/badlogic/claude-commands – background blog article: https://mariozechner.at/posts/2025-06-02-prompts-are-code/
2 comments

Mariosechner post looks very promising.

We may finally get to the devs doing lock-in using ultra complex syntax languages in a much more efficient way using LLMs.

I have already some ideas for some target c++ code to port to C99+.

The todo and porting "programs" are unrelated. The blog post shows the full porting pipeline.