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by esperent 329 days ago
> it executes instructions in space instead of time. At compile time, the Efficient compiler looks at a graph made up of all the “unrolled” instructions (and data) in the program, and decides how to map it all spatially onto the hardware units.

Naively that sounds similar to a GPU. Is it?

1 comments

No? GPUs are just extremely parallel much wider SIMD cores