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by elseless 324 days ago
Agree that code size is a significant potential issue, and that going out to memory to reprogram the fabric will be costly.

Re: pointers, I should clarify that it’s not the indirection per se that causes problems — it’s the fact that, with (traditional) dynamic memory allocation, the data’s physical location isn’t known ahead of time. It could be cached nearby, or way off in main memory. That makes dataflow operator latencies unpredictable, so you either have to 1. leave a lot more slack in your schedule to tolerate misses, or 2. build some more-complicated logic into each CGRA core to handle the asynchronicity. And with 2., you run the risk that the small, lightweight CGRA slices will effectively just turn into CPU cores.

1 comments

Oh, many embedded architectures don't have a cache hierarchy and instead place dynamic objects in one SRAM. Access latency is constant anywhere you go.