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by pookieinc
325 days ago
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My question is: Given Apple is one of the most valuable companies on the planet, they can (and surely have) hired some of the best designers in the world. Articles like this one and many others are virtually sharing what we all think and every time a new beta comes out, it's strange to see some of the decisions that are made. The first beta came out and it was _very hard_ to see the lock screen if you had notifications. How was that missed? Or keep liquid glass, but don't make the text bright blue, so it's so hard to see. Or trigger frosted glass if dependent on whatever the background is? I sincerely do find designers to be in a hard position (especially having worked with so many of them in the past directly), but a lot of these things seem like novice mistakes. Maybe it's not even in the designing, it's on the QA front? I'm not even sure here. I'm by no means a designer, but I have to believe that they are testing this as much as we are internally and have been for a long time now... I'd like to believe they aren't just changing UI elements on the fly based on what X / Twitter feels is good or bad. |
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Or someone high up has a Vision™, and they're so set on that Vision™ they're not listening to what underlings and users are saying.
Consider a parallel reality in which Apple did the next round of updates as a maintenance release and added some minor new features and UI tweaks. Would that have been a more positive outcome for the company?
My guess is there would have been some grumbling about not having anything new to offer, but also relief that bugs were being fixed. It would have been a bit of a non-event.
This seems more like a seismic negative event, with a lot of criticism from all quarters. (And some stanning, but less than usual.)