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by Razengan 334 days ago
Let's try a social experiment:

Create an app/website called FakeMoney. Put a big ass disclaimer up front saying that it's not real money, and you can't buy anything with it, but let people buy FakeMoney with in-app purchases. Pretend it's a game.

The app just shows a number and lets you send some of it to other FakeMoney accounts.

That's it.

If there were "endpoints", people who gave you "real" cash in exchange for FakeMoney, could something like that eventually replace "real" money?