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by yesbut
339 days ago
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This is another argument for need more democratically controlled, worker-owned enterprises. There shouldn't be a situation where this is possible [As VPs/Directors have told me on multiple occasions "we sell to the decision makers." And with how short-term decision making is for most companies, ESPECIALLY large/public ones, it's very easy to make that sale via "no one ever got fired for..."/bundle deals/incentives/etc.] The devs doing the work should be the ones making these decisions collectively, not ignorant, short-term thinking execs. |
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You’re making an assumption that teams having control over their work will lead to better quality of product (which i agree) and then (I assume you predict), in return, will result in better financial performance.
But is that true? I am not so sure. I worked in some banks and it is very easy to come up with better products for consumers… that will make less revenue to the banks. I also worked in big tech, and so how prioritizing UX over paying customer requests is virtually impossible.
Oh… i also observed teams ACTIVELY not wanting to take steps to improve products because it would lead to taking risks, and most corporations incentivize you to he risk-averse.
This is a very interesting topic, with few clear answers beyond “culture has to be very good to build good products”