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by godelski
333 days ago
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> I don't think a universal language is implied by being able to translate without a rosetta stone.
Depends what you mean. If you want a 1-to-1 translation then your languages need to be isomorphic. For lossy translation you still need some intersection within the embedding space. The intersection will determine how good you can translate. It isn't unreasonable to assume that there are some universal traits here as any being lives in this universe and we're all subject to these experiences at some level, right? But that could result in some very lossy translations that are effectively impossible to translate, right?Another way you can think about it, though, is that language might not be dependent on experience. If it is completely divorced, we may be able to understand anyone regardless of experience. If it is mixed, then results can be mixed. > The example I was thinking of was word2vec
Be careful with this. If you haven't actually gone deep into the math (more than 3Blue1Brown) you'll find some serious limitations to this. Play around with it and you'll experience these too. Distances in high dimensions are not well defined. There also aren't smooth embeddings here. You have a lot of similar problems to embedding methods like t-SNE. Certainly has uses but it is far too easy to draw the wrong conclusions from them. Unfortunately, both of these are often spoken about incorrectly (think as incorrect as most peoples understandings of things like Schrodinger's Cat or the Double Slit experiment, or really most of QM. There's some elements of truth but it's communicated through a game of telephone). |
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