| The best way I have found to integrate this approach is Test Driven Development. When done well, every test you write before you see it fail and then you write the barest amount of code that you think will make it pass is a mini-proof. Your test setup and assertions are what cover your pre/post conditions. Base cases are the invariant. The key here is to be disciplined, write the simplest test you can, see the test fail before writing code, write the smallest amount of code possible to make the test pass. Repeat. The next level is how cohesive or tightly coupled your tests are. Being able to make changes with minimal test breakage "blast radius" increases my confidence of a design. |
Having your invariants and pre/post conditions correct is not enough. You also need to do the right thing. For example, you have a function that adds two durations in the form hh:mm:ss, you have mm <= 60 and ss <= 60 as an invariant, testing it is a good thing, but it won't tell you that your addition is correct. Imagine your result is always 1s too much, you can even test associativity and commutativity and it will pass. Having these correct is necessary but not sufficient.
Problem is, when you write tests first, especially tight, easy to run unit tests, you will be tempted to write code that pass the tests, not code that does the right thing. Like throwing stuff at your tests and see what sticks.
I much prefer the traditional approach of first solving the problem the best you can, which may of may not involve thinking about invariants, but always with the end result in mind. And only when you are reasonably confident with your code, you can start testing. If it fails, you will have the same temptation to just pass the test, but at least, you wrote it at least once without help from the tests.
Maybe that's just me, but when I tried the "tests first" approach, the end result got pretty bad.