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by Joel_Mckay 342 days ago
Blender has solved several key challenges, but the learning curve is steep given many tutorials are version specific.

I usually recommend these courses to users when the under $20 sale is active.

They cover a lot of Blenders non-intuitive workflows :3

"Complete Blender Creator: Learn 3D Modelling for Beginners"

https://www.udemy.com/course/blendertutorial/

* Basics of low-poly design in blender

"Blender Animation & Rigging: Bring Your Creations To Life"

https://www.udemy.com/course/blender-animation-rigging/

* Some more practice rigging

"The Ultimate Blender 3D Sculpting Course"

https://www.udemy.com/course/blender-3d-sculpting-course/

* Sculpting, Retopology, and VDM brushes

* basic anatomy

"The Ultimate Blender 3D Simulations, Physics & Particles"

https://www.udemy.com/course/blender-simulations-physics-par...

* Shader/Texture basics

* Geometry node basics

* Boid sprites

* Hair and physics simulation

* Camera FX, and post-render filters

* Instructions on how to export your assets to Unity 3D and Unreal game engines