Y
Hacker News
new
|
ask
|
show
|
jobs
by
popcar2
332 days ago
It's an issue with Godot on the web unfortunately, when you're dropping frames the audio starts clipping and crackling. Judging by the other comment, the lua integration must be doing some heavy work.
1 comments
yardshop
332 days ago
I found that if I remove the number lines or position the display straight on to an axis, that the crackling drops considerably.
link