| I wish more game developers adopt the “no sales, period” policy of Factorio. Here’s a relevant quote from the developer. > Not having a sale ever is part of our philosophy. In short term, they are good and bring extra money, but we are targeting long term. I believe that searching for sales is wasted time, and people should decide on the price and value, but putting option of wasting time to search for deals or waiting seems like bad part of the equation. https://forums.factorio.com/viewtopic.php?p=159659#p159659 I get why people put games on sale. It gets you on a list on steam and gets people to talk about you on Reddit and gets emails sent to everyone who’s wishlisted your game. It boosts your profits and I get it. But let’s be honest, these techniques benefit the developer not the player. The developer profits from the players FOMO when a sale happens. The player thinks he has accumulated a glorious Steam library when in reality he just wasted tons of money on games he wouldn’t even ever launch. If any thing the domain of this website already tells you everything you need to know. It’s all about marketing, aka moving money from your pocket into theirs with psychological maneuvers. |