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by Findecanor 348 days ago
That would still be tracing. The problem is that if there is a cycle, the reference count would be too high, and you'd not detect that the object should be reclaimed.
1 comments

I was replying to the OP:

> "but I was recently wondering if it would be possible to detect and deny pointer cycles in a language in an efficient way"

...not whatever issue you are worried about.