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by nithssh 340 days ago
Lots of the key people working on things like SDL that Value very heavily relies on are also very vocal critics of the Steam Input API. Steam Input is a bastardization of SDL technically.

I have personally benefitted from the steam input feature in niche cases, but the way it hijacks everything by default even when not enabled does seem to be poor engineer-ship. I have run into some issues when doing controller management within games, only to realize it has to be solved at the steam level.