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by thinkmachyx
342 days ago
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I really appreciate your reply — it's an honor to hear from someone with such deep experience in the field. Your insights from decades of working with CAD and kernels are incredibly valuable, and it means a lot that you'd take the time to share them here. The idea of parameterizing geometric problem spaces and learning from how different kernels handle them is strikingly similar to what compiler researchers have done in CS: generating corner cases, analyzing compile errors, and training AI to self-correct. AI coding is used widely in the industry currently, with tools like cursor gaining huge popularity. And the move to a text-based representation is what makes this all tractable — binary formats never gave us that level of observability or editability. With source-level CAD, it becomes much more realistic to analyze failures, share test cases, and eventually integrate AI tools that can reason about geometry the same way they reason about code. |
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