| >I'm not sure if you've ever worked in a "creative" environment filled with artists I've played in 4 bands over the past 8 years, paid and unpaid gigs, and helped organize a few events. So, no, I haven't worked in a "creative" environment (with scare quotes), but I've played live in bars, clubs, concert venues, house parties, So Far Sounds events, art spaces, fairs, park stages, hotels, parties, and so on. And no, those spaces weren't filled with artists (thankfully). We were the artists; the spaces were filled with the paying audience for which we performed. Under no circumstances could anyone expect the sounds guy to just make shit work. Nor have whims. And we've been told "no" a-plenty, because that's the real world. Sometimes you don't get to have a real sound check before going live, and you deal with it. As a co-organizer: I can recall one person who behaved the way you describe (being clueless about gear and expecting someone else to make it work). I've seen them play in another venue, and — surprise! — their shit didn't work there either. They were a crappy musician, and a bad person. And the sound people at the other venue didn't bend over backwards for that person because why would they. So, I don't know what artists and what spaces you work with, but the dynamic you describe isn't healthy, isn't the norm, and isn't necessary. Most importantly: it's not a software issue for Claude to solve. |