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by joshstrange 341 days ago
> The reason I chose to make Danish Names a paid app from the beginning was simply that I think it's a lot more honest and upfront to charge a small one-time fee before the download, as opposed to claiming your app is free and then charging a high fee or even a subscription inside the app. There's an honesty and straight-forwardness to paid apps that I like: You pay once, and then you don't get bothered with requests for paid upgrades when you're using the app.

I understand what you are going for here but I have no qualms with "Free, with IAP" as long as when I look at the IAP I see things like:

- Unlock Full Version

- Remove Ads

- 1 Month/1 Year (for certain types of apps where that makes sense)

- Lifetime Unlock

and not:

- 100 Gems

- Pack of Coins

- Subscription for an app that I only plan to use a handful of times

1 comments

Since Apple doesn't offer trials I have no issue with a dev offering some limited free download with IAP to unlock. The limits need to match the app in some way, like a limit on total queries or a timer.

Subscriptions have to be either something that has recurring costs to the developer (like they depend on a 3rd party API that charges for access) or the dev is upfront that it's an optional opportunity to support them. I'm also fine with some nice-to-have features locked behind a paywall if they are not core to the app functionality.

Apple does not offer trials for paid upfront apps but they do offer trials for subscriptions.

Also I’ve seen developers do things like X searches for free (either one time or per month/week/day) then you have to subscribe or pay a one-time unlock fee.

CallSheet (an IMDB replacement) does this and it’s nice to be able to try out the app a few times before you decide if it’s worth the $12/yr or whatever it costs.