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by Wowfunhappy
344 days ago
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Right, the current implementation is bad. In theory though, I don't see any reason why client-side grain that looks identical to the real thing shouldn't be achievable, with massive bandwidth savings in the process. It won't be, like, pixel-for-pixel identical, but that was why I said no director is placing individual grain specks anyway. |
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Let's be clear. The alternative isn't "higher bandwidth" it's "aggressive denoising during stream encode". If the studio is adding grain in post then describing that as a set of parameters will result in a higher quality experience for the vast majority of those viewing it in this day and age.