|
|
|
|
|
by jayd16
345 days ago
|
|
Add the NPCs to a table to be ticked at some rate or triggered by some event. Calculate their actions and execute on them at that rate. Most NPCs do not need to be ticked. Some will need to be ticked every game day. Some can simply be ticked after some event game altering event. Maybe I'm not understanding you but it doesn't seem all that different from running a non-AI story NPC. |
|