Dwarf Fortress + LLM could be a really interesting idea. Although, I also wonder if it is like⦠so much effort was put into the simulation itself. Almost seems like a shame to start filling any gaps with LLM, haha.
There are certain angles you just can't cover with traditional methods in my opinion, we will have to wait until people get a broader intuition on when/where to harmonize them.
For games like dwarf fortress, I think embeddings are the easiest to integrate, they can handle aspects of subjectivity we can't be easily simulated. Even simple things like a sentiment meter that measures how screwed up the world is right now would be a fun and meaningful addition. For LLMs the main value could be just having it clean up and summarize generated text, constructing a more coherent real-time narrative on what's happening in battle for example. Dwarf Fortress has so much depth to it, but comprehending it all can be overwhelming at times.
For games like dwarf fortress, I think embeddings are the easiest to integrate, they can handle aspects of subjectivity we can't be easily simulated. Even simple things like a sentiment meter that measures how screwed up the world is right now would be a fun and meaningful addition. For LLMs the main value could be just having it clean up and summarize generated text, constructing a more coherent real-time narrative on what's happening in battle for example. Dwarf Fortress has so much depth to it, but comprehending it all can be overwhelming at times.