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by SirMaster 355 days ago
Dedicated servers were mainly removed to balance matches with matchmaking IMO.

How do you do proper matchmaking with user-hosted dedicated servers?

Like what would an end-user dedicated server system look like for call of duty warzone, or Fortnite, battle royale games. A round lasts about 20 minutes and you want 150 players filled in right at the start and you don't want to wait more than a couple minutes to fill the server for each round.

The other popular types of FPS games are mostly like 5v5 modes, and you want really balanced teams based on an MMR system. I don't really see how you do that with dedicated servers.