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by sevensor 362 days ago
My observation from internal C projects I’ve worked with is that they often end up doing the wrong thing very fast, because the right thing is so hard to express in C. If you do the wrong thing ten million times, it can start to approximate the right thing. The best of all worlds is using a low level language for speed and a high level language for dealing with complexity. I very much doubt there’s one right language for everything.