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by akurilin
5051 days ago
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What exactly is Intel trying to achieve with these integrated GPUs? It seems that performance-wise they're quite far below discrete graphics cards, so I'd guess that they're not really meant for gaming. Are they intended for everyday computing purposes that might require graphics acceleration, such as high end display managers? I'd certainly love to see them enter the graphics card arena and compete with ATI/Nvidia by having phenomenal open source drivers. I'd vote for that with my wallet. |
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They don't even have DRAM on the chip yet - normal graphics cards use monstrously high bandwidth connections (10x higher than DDR3) to stream in textures. HD 4000 et al just access main memory, competing with the CPU for bandwidth.
They might be unimpressive now, but it's a focus of Intel to keep improving them, and that will happen significantly faster than Moore's Law.
Also, it's wrong to compare them to discrete graphics cards. They're cheap and low power, used in the MacBook Air. They replace the much inferior Intel integrated graphics and nVidia chipset graphics (used in the original Air).
They're now nipping at the heels of low end discrete graphics chips (especially on laptops). That's a great thing.
As a game developer, I'm excited by them. My games will run badly, but at least now they'll run on even the cheapest computers.