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by inetknght
357 days ago
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"reasonably well" as in... yeah it works. But it's extremely laggy (for comparison, I know people who forwarded DirectX calls over 10Mbit ethernet and could get ~15 frames/sec playing Unreal Tournament in the early 00's), and any network blip is liable to cause a window that you can neither interact with nor forcefully close. It felt like a prototype feature that never became production-ready for that reason alone. Then there's all the security concerns that solidify that. But yes, it does work reasonably well, and it is actually really cool. I just wish it were... better. |
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