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by gnaffle
5038 days ago
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So Apple brought it to market at the exact point in time that it became viable. The other companies were "waiting" as you say, so why did they wait so long? Didn't they see that the technology was about to become viable? I don't buy that theory. By the sales of the first iPhone, the market was obviously ready. Had it been "barely usable" it would have flopped completely. Capacitive touch screens use the same technology as touchpads, and I haven't seen any proof that those screens were too expensive before 2006 and that technological advancements broght the price down after that. What I do think is that Apple was willing to bet on touchscreens and place bulk orders that made the price come down, whereas other companies happy with the status quo and unwilling to redesign their mobile operating systems to fit a new technology. |
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As I've said ad nausium, the market wasn't ready for large capacitive touch screens. The technology was too expensive.
The market currently isn't ready for "wearable technology", like Project Glass. Every competent observer knows that some form of augmented reality/wearable technology is going to become important in the next few years, but it's currently shit.
If Google or some other company gets granted patents to the obvious design decisions that come with it, it will be a disaster for the consumer in the same way as granting "pinch to zoom on a mobile device" is a disaster for current consumers.
> What I do think is that Apple was willing to bet on touchscreens and place bulk orders that made the price come down, whereas other companies happy with the status quo and unwilling to redesign their mobile operating systems to fit a new technology.
They made a good bet, and they literally made billions of dollars from it. What they don't deserve is a monopoly on basic design ideas, like "pinch to zoom" and "rounded rectangles".