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by absurdo 355 days ago
I want the games I play to be an escapism. By proliferating them in media further it destroys that for me, because it’s now everywhere and no longer an escape. For many of us growing up, and in learning to code and build shit, escape from the “real world” was a cornerstone etched with bad experiences.

If you want to make a movie, make a movie. Don’t make a game and then make a movie about it and splatter posters and billboards all over about it.

2 comments

What if you want to make a game and then a movie based on that game?
The problem is too many normies know about it?
Sounds like it to me. I fail to see how commercialization, particularly by way of making new things based on the old thing, removes the escapism.