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by sidewndr46 357 days ago
How is Direct3D retained mode implemented in the browser?
1 comments

d3drm has been implemented from scratch: https://github.com/isledecomp/isle-portable/tree/master/mini...

The entire project can be compiled targeting Emscripten. There's nothing particular to the browser implementation

The last update video I watched from MattKC indicated they were still deciding how to approach this. Based on the commit dates in that tree, it looks like they must have completed it.
I believe one of the DevolutionX (diablo) developers did this