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by drats 5050 days ago
People don't own ideas, they are granted temporary monopoly on real innovations to encourage their disclosure so that they, in the short term, and society, in the long term, can profit. The question isn't "first" the question is "obvious". I would argue with gestures already established and real touch screens a group of designers would quickly come up with a latch (horizontal stroke), a door handle (curving stroke), a safe padlock/rotary phone (circular motion) and general patterns (nine dots, some pattern dragging across them) rather easily. Spreading the fingers or the hand to zoom was already in minority report (2002). Double taps to do something different is already in the double clicking of the mouse.

Apple is defending market share with lawfare, not innovation.

3 comments

"Obvious" and "first" aren't identical, but they're not as separable as you're making them out to be. It's a stretch to say that a sliding door latch counts as prior art against a "slide to unlock" patent; that's essentially asserting that if there's any previous analogy to a claimed invention, the claim should be denied.

Apple is defending market share with lawfare, not innovation.

That's kind of the point of patents. Apple got market share by doing stuff that nobody else in the phone market was doing. There were a lot of similar (but not identical) things that other companies did in bits and pieces, but there simply wasn't anything else like the iPhone before the iPhone. (I'd argue that the most revolutionary thing the iPhone brought to the market had nothing to do with the patents, ironically; it had a web browser that just blew the doors off anything available in a device that size in 2007. The biggest sign that Apple got that right is how dominant WebKit-based browsers are on mobile devices now.)

A lot of the hatred directed against Apple over their "patent wars" seems to me to be misplaced: Apple is not abusing the patent system. They're not an Intellectual Ventures style patent troll. They're actually using the patents that they're fighting over. And it's very hard to make a successful argument that Samsung wasn't intentionally copying a lot of things about the iPhone, if only because they thought Apple got things right that previous Samsung models didn't. (In fact, it's hard to argue that it didn't work: the more Samsung made their phones like iPhones the more successful they got.)

There are very good arguments to be made against software patents, maybe even against trade dress patents, and maybe even against patents, period, as John Siracusa has suggested. Maybe patents just don't do what they were intended to do anymore. But it's not realistic to expect any technology company to take a bold stand against the patent system by refusing to sue over perceived patent violations. And it's not even very honest to keep portraying Apple as uniquely litigious in this area; Nokia and Motorola both initiated suits against Apple, and while Microsoft hasn't been going around suing everyone, they've just been collecting license fees on Android from manufacturers. By some estimates they've made more money on Android than Google has.

If there's a problem here--and I think there is--it's with the patent system. The Apple-Samsung battle is a symptom of the problem. Let's not mistake it for the disease.

The latch is only obvious in retrospect; it involves the emulation of physical constraints that most non-engineers couldn't even describe succesfully (springy handle, locking at the end) and great resilience to unintended input.

If another manufacturer had made the iPhone, you would probably unlock it by pressing a sequence of keys. That's the most obvious design.

I respectfully disagree. My thought process was 1. Passcode (alpha or numeric) 2. If I don't want a passcode, I need something else, and a single button won't do. Ok, drag something.

The conclusion is obvious. You could argue that I am biased, and it would be impossible for me to counter. However, IMHO, sliding something was the obvious answer.

"drag something" was not a common interaction at the time, especially because there weren't any other products with touchscreens accurate enough for it (try to unlock a chinese %pad knockoff. they are 10x better than what existed in 2007). Remember, actually touching the screen was novelty.
Except that a single button WILL do. Because you still need to press it in order to wake the screen up on pretty much every phone on the market today.

Which begs the question why you wouldn't either go straight to the home screen or show a single continue button. Slide to unlock is not what most people would do in that situation.

I agree the latch is not a good comparison, but I did have "slide" to unlock on my walkman back in the day. (lock/unlock buttons)
So one thing to understand about patent law. A combination of existing features can be novel if the combination together is novel. However, in that case, the protection is extended to the combination only, not the individual features.

Samsung isn't getting sued because Apple owns "pinch to zoom." That's not how you'd read the patent. What Apple owns is "pinch to zoom" in the context of a device containing a combination of all the other features. Samsung copied that device with that combination of features. With a device, I might add, that was changed from the default Android UI to look more like an iPhone.

>What Apple owns is "pinch to zoom" in the context of a device containing a combination of all the other features.

That's completely incorrect--read the patent. Apple owns pinch to zoom on a touchscreen, so long as that pinch to zoom allows you to pinch multiple times to continue to zoom.

Again apple owns an individual utility patent on what we consider pinch to zoom on touchscreens. If you use just that one feature you are infringing on their patent, and every android phone is infringing on that patent.