| > Smartphones were a step back in a lot of ways. I was among the nerds who swore I'd never use a touch keyboard, and I refused to buy a smartphone without a physical keyboard until 2011. Yes, typing on a screen was awful at first. But then text prediction and haptics got better, and we invented swipe keyboards. Today I'm nearly as fast and comfortable on a touch keyboard as I am on a physical one on a "real" computer. My point is that input devices get better. We know when something can be improved, and we invent better ways of interacting with a computer. If you think that we can't improve voice input to the point where it feels quicker, more natural and comfortable to use than a keyboard, you'd be mistaken. We're still in very early stages of this wave of XR devices. In the past couple of years alone, text-to-speech and speech recognition systems have improved drastically. Today it's possible to hold a nearly natural sounding conversation with AI. Where do you think we'll be 10 years from now? > Imagine, for example, trying to navigate your emails by speech only. Disaster. That's because you're imagining navigating a list on a traditional 2D display with voice input. Why wouldn't we adapt our GUIs to work better with voice, or other types of input? Many XR devices support eye tracking. This works well for navigation _today_ (see some visionOS demos). Where do you think we'll be 10 years from now? So I think you're, understandably, holding traditional devices in high regard, and underestimating the possibilities of a new paradigm of computing. It's practically inevitable that XR devices will become the standard computing platform in the near future, even if it seems unlikely today. |