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by MontyCarloHall
371 days ago
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I understand the appeal of array languages — they provide very convenient shortcuts to common loop constructs in traditional imperative scalar languages. Their usefulness is manifest in the popularity of NumPy (and its derivatives, e.g. TensorFlow, PyTorch, JAX, etc.), MATLAB, Julia, R, and other Iverson Ghosts [0]. The rise of map/reduce/filter operations in common scalar programming languages is also testament to array languages' usefulness. I understand (though do not personally agree with) the appeal of extreme terseness — there are arguments to be made that maximizing information density minimizes context switching, since it reduces the amount of scrolling. Personally, I find that large displays and split buffers mitigate this issue, whereas the mental overhead of using my short-term memory to map dozens of single letter variables to semantic definitions is much higher than having to flip between splits/marks in my text editor. (The fact that the aforementioned Iverson Ghost languages are popular whereas APL and its derivatives are not is evidence that I'm aligned with most people in this regard.) I don't understand why people rarely make the terseness argument for non-array languages, even though it's just as easy to write tersely in them — the Obfuscated C Competition is a prime example [1]. Is it just due to the influence of APL, or is there something special about array languages that gives them a unique proclivity for terseness? [0] https://dev.to/bakerjd99/numpy-another-iverson-ghost-9mc [1] https://www.ioccc.org, https://github.com/ioccc-src/winner/blob/master/2020/ferguso... |
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Many constructs take less characters to algorithmically specify than to name: (Examples in K because that’s what I know best):
(+/x)%#x computes the average of a vector x; or the average of each column in a 2D matrix x; or other averages for other constructs. It takes about as much characters to spell “average”, which is considers too short a name in modern C or Java - and yet, the code is instantly recognizable to any K programmer, needs no documentation about how it deals with NaNs or an empty vector or whatever (which your named C/Java/K routine would - does it return 0? NaN? Raise an exception? Segfault?)
And ,// (yes - that’s comma slash slash) flattens a recursive list. Way shorter than its name , and it’s the entire implementation.
Are these the most numerically stable / efficient ways to average or flatten? No. But they are the least-cognitive-load, fastest-to-grasp-and-pattern-match when reading code. Once you are used to them.
The appeal of Iverson languages also comes from a good selection of primitives. Most modern languages such as C++, Python, Nim, even Rust have an implicit focus on the “meta” programming: they give you the tools (templates, macros, classes) to build abstractions, with which you later build your actual computation. K / J / APL / BQN expect you to do the computation with much fewer abstractions - but provide primitives that make that incredibly easy.
For example, there is a “grade” primitive which returns a vector that - if used to index your original list - would sort it.
Now, say you have a list of student names, and ages, and you wish to sort them - once alphabetically, once by age. In idiomatic C++/Python etc, you’d have a “student” class with three fields. Then you’d write some comparator functions to pass to your sort routine. (I am aware of accessors and the key arg to pythons sort; assume for a second they aren’t there).
In K/APL/J, you’d just have 3 lists whose indices correspond: and then it is just:
Read “name indexed by grading of ages”. They’re a terser version: name@<age read: “name at grade of age”The terseness compounds. Once you are used to it, every other programming language seems so uselessly bloated.
None of these things apply to obfuscated or shortened C.
Arthur released K source code, which is C written in the same style. It does not have the same appeal.