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by OtherShrezzing
369 days ago
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A mixed ever-shifting UI can be excellent though. So you've got some tools which consistently interact with UI components, but the UI itself is altered frequently. Take for example world-building video games like Cities Skylines / Sim City or procedural sandboxes like Minecraft. There are 20-30 consistent buttons (tools) in the game's UX, while the rest of the game is an unbounded ever-shifting UI. |
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