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by Sohcahtoa82
360 days ago
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Everything you mentioned (Aside from Brownian motion, which is certainly the wrong solution) could be implemented with A* but with an incomplete graph. I've seen it work that way in an RTS before. Fog of war will make a unit unaware of what the terrain actually looks like and the unit will head straight in the direction of where I told it to go until it finds a cliff, then it starts trying to go around it. |
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