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by chartered_stack
365 days ago
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The main issue I feel is that Apple's internal threshold for what quality of software is acceptable to be launched to the public has dropped a lot in the years since the last major redesign. Yes, they iterate through versions and drop things that don't work with their design philosophy (parallax effects on iOS 7) but the first major version they released always seemed well thought out and solid from a design perspective. I don't get that feeling from this redesign. I'm sure that this Liquid Glass redesign would look and work great next year or the year after that or even by the public launch of iOS 26. They'll fix the issues with readability, control center etc. But the fact that the first version of Liquid Glass doesn't look good is what's problematic. |
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