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by dimitropoulos 365 days ago
the Doom in TypeScript types project wouldn't have been possible without Nick and Helion - I owe Nick a huge thanks! He helped with some of the more obscure parts of the engine and also helped make a super small WAD that is what the game eventually ran in.

Legend.

1 comments

Doom in TypeScript types is amazing. Thank you for losing your mind for the rest of us :)