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by SideburnsOfDoom
375 days ago
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I have only once written a Suduoku solver.
It brute-forced the whole problem space in a second or 2. This works because it's very easy to prune invalid branches according to the rules of the game. It just tried putting "1" in the top-left most empty square and checking if the configuration is valid. If not, try "2". recurse until you find a branch that completes. Is this the smart way? IDK, but I was quite pleased with it.
I found it more elegant than e.g. "find some square with only one possible solution" |
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