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by daemin
365 days ago
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Some companies have developed their own technology like VFS for use with Perforce, so you can check out the entire suite of applications but only pull the files when you try to access them in a specific way. This is a lot more important in game development where massive source binary assets are stored along side text files. It uses the same technology that's built into Windows that the remote drive programs (probably) use. Personally I kind of still want some sort of server based VCS which can store your entire companies set of source without needing to keep the entire history locally when you check out something. But unfortunately git is still good enough to use on an ad-hoc basis between machines for me that I don't feel the need to set up a central server and CI/CD pipeline yet. Also being able to stash, stage hunks, and interactively rebase commits are features that I like and work well with the way I work. |
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